by Matteo Watzky | Jan 31, 2021 | Blog
The two Daicon shorts, Daicon III and Daicon IV, are still today considered to be emblematic monuments of otaku culture. A large part of this reputation comes from the fame of its creators, the ones who would go on to create studio Gainax, but also from the array of...
by Matteo Watzky | Jan 22, 2021 | Blog
You’ve probably heard or read this somewhere: “Neon Genesis Evangelion is a deconstruction of the mecha genre” – or of SF, or even of shounen as a whole, if the person writing this is ambitious. This interpretation of one of the most famous mecha series ever is...
by Matteo Watzky | Dec 31, 2020 | Blog
In my previous post, I mentioned that I would make a follow-up about the role of the layout in the production process of anime, so here it is. However, here, I also hope to show that the layout isn’t as simple as I explained last time: if you take a historical...
by Matteo Watzky | Dec 22, 2020 | Blog
You may have already seen sakuga fans complimenting cuts, and especially something that they call “layouts” ; on the other hand, when they talk about the cinematography or direction, they tend to evoke the “storyboards” or “ekonte” (I’m going to use the English word...
by Matteo Watzky | Nov 26, 2020 | Blog
Animation is an art, but it’s also a craft. And it is precisely by understanding the craft that you get to understand the art, how it works, and what it means. The goal of this series is just that: laying out some fundamental techniques and concepts of the craft that...
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